![]() ![]() In Torchlight II, you can pick between four classes (Engineer, Embermage, Outlander, and Berserker). You can change your Barbarian build, but he will always be a ferocious melee brawler. They all have an optimal way to play and will not deviate from that path. Yet, none of them is different from what they are. Each one of them feels pretty distinctive. But you can easily screw it as you can only “respec” the last three points spent.ĭiablo III Mercenaries vs Torchlight II Petsĭiablo III started with five different classes (Barbarian, Monk, Demon Hunter, Witch Doctor, and Wizard), adding one more later with Crusader, and then with Rise of the Necromancer (guess who) the last one. Torchlight II is more like Diablo II, where each class has three skill trees, and you earn points with each level. In Diablo III, the level system just unlocks things. The hard part is choosing what to unlock and how your character will progress. Now you can have up to 12 different skills and options to equip your hotkeys, from spells to potions and food for your pet. ![]() Torchlight II is all about decisions and flexibility. But forget about managing your belt as in previous games. You can use one every 30 seconds and the expansion, Reaper of Souls, introduces “Bottomless Potions” that give you additional stats and bonuses. Oh yes, about potions: they are almost gone. ![]() You can improve it with Runes and equipment, but it’s where your freedom ends. Plus, you have 4 Passive Skills that you can equip from a long variety.Įach skill is set on different trees, and you should enable “Elective Mode” to have more flexibility when you wanna make your optimal build. It expands the number of different skills you can use in combat from Diablo 2 to six hotkeys. ![]()
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